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Posts tagged “gaming

Concerning KARA


It’s been a while since I have actually made a blog post, but in all honesty, I have decided not to blog for blogging’s sake, but to do so whenever something comes up that I truly feel I need to say something. I know this goes completely against the proven formula of what makes a successful blog, successful (three regularly scheduled, new posts a week; creating a poll with every post, like you really give a shit about what the reader thinks, et al.), but I feel in the long term, honesty in my blog is going to be my differentiating factor. And honestly, there is no point in blogging unless I have something I really want to say . . . which brings me to the following post.
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The Same Boat


Nintendo released their fiscal 2011 financials today, and looking over the sells charts for the 3DS, it became readily apparent the effect last summer’s price drop has had in turning the misfortunes of that system around from the dismal start last spring. The effect is so pronounced even, that 3DS is gaining traction faster than the DS, or the Wii in all three major sells markets: North America, Europe and Japan.

Looking at that charts in fact, not only can you see exactly when the 3DS price change occurred, but how far 3DS adoption has climbed, both in reference to the DS and the Wii, has got me thinking that Sony may seriously want to reconsider the price point of the PlayStation Vita before it launches next month, or they may be looking at a repeat of the 3DS’ initial dismal performance, prior to last summer’s price drop.
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OnLive. Head in the Clouds, or Merely in the Sand?


OnLive. Head in the Clouds, or Merely in the Sand? A month ago, if you had told me that I would be writing this piece, I may have thought you were a bit loopy. But here I am. This all started last night when I came to realize that wunderkind online gaming service, OnLive, had not released a single major game title in over a month. I commented about that over at the OnLiveFans.com forums, and of course caught a little flak for pointing it out. But I guess that I should have been expecting that, as one of the biggest problems about game sites dedicated to a singular gaming platform, the unwritten rules state that you will get punished, ridiculed, griefed and flamed for making any comment that could be remotely construed as negative against the platform of supreme dedication. It does not matter if you are telling the truth, it does not matter if the criticism comes from a place of love and a desire to see the object of your love reach it’s potential. The very fact of bringing such things up, usually makes you persona non grata at any platform-centric site, blog, or forum across the internet. It did not always used to be that way, but around the turn of the century (maybe around 9/11 even), the internet turned into a cruel, and cynical place. And these rules have pretty much applied since. (more…)


Floats Like a Butterfly, Stings Like an Aimon XB

Aimon XB

TuAct's Aimon XBI saw something about the Aimon XB controller/mouse on the OnliveFans forum, and remembered a friend who mentioned having purchased one of these under a different brand, FragNstein, a quite a while back for his gaming needs. Didn’t give much thought to it at the time, but after seeing this at OLF over the weekend, I called him up for a demo of it in action. After mucking about with them for a few hours, my general opinion of the product is that it delivers the precision of a mouse, without any of the clumsiness associated with the keyboard. And it succeeds at doing so, whether you are on a console or a PC. To say that the Aimon controllers embody the best of both console and PC gaming worlds, is a bit of an understatement from where I am sitting. And quite frankly considering the benefits, I am surprised that neither major console makers thought of this first, and made something similar as an official offering in their console-branded product lines. (more…)


The Online Pass Problem


Online Pass MonopolyJason Roberts over at Lens of Truth, wrote a great op-ed about the trend of game publishers forcing gamers to have to buy into online passes. I would highly recommend taking out the time to read the original piece, titled, The Online Pass Strikes Again, before continuing beyond this point.

I’ve been seeing this piece linked around quite a bit over the past 24 hours: saw several links for it shared on my Twitter feed, a couple shares for it on my Facebook wall, seen it show up at Reddit, among other places. The piece really seems to be striking a raw nerve with gamers everywhere. And it should, as quite frankly, the piece is spot on, and paints a pretty grim picture for the future of the hobby. Especially as costs associated with game development (currently between $30 million to $50 million for the average multi-platform game) are due to double, and potentially triple with the release of next-gen hardware right around the corner. (more…)