Joystiq’s Jason Lomberg wrote a nice editorial piece concerning video gaming’s shallowness, entitled, I’m Tired of Saving the World. In the piece he goes on about how in creating only the most surface of stories, and always avoiding the more interpersonal type of stories that directly connect with the human condition, gaming as a whole has sold itself short as a medium. In the piece he gives several examples of where gaming has gone wrong, and several more examples of some promising work done in recent years, that while their merits may be debatable depending on who you are, tend to attempt to push games into becoming a more versatile medium; and hopefully, into the true potential inherently in the medium.
Anyone who has known me for more than a few years, across almost any forum I have frequented, knows this issue, and it really is an issue with the medium, is one of those I have written about passionately over the past decade. It used to seem that I was alone in my feelings toward how far the true potential of the medium could stretch, but lately it seems that slowly, more, and more people (at least in the gaming press), are beginning to wake up to this potential. If you have not already read Jason Lomberg’s editorial (linked above), then do so, it is a really good read. And pretty much every thing that follows in the rest of this post, serves kind of as an addendum to what he wrote. I have a future post planned to expound far more into the subject matter than this post is today. I’ve been writing about this for ten years, so you can bet I have more than a few observations, and things to share on the issue. (more…)
You know I was watching this ad for Siri (posted after the break) just now, and got to thinking how much Siri reminded me of what I envisioned Kinect For Mobile would be like.
Microsoft has spoken several times since even before Kinect launched last autumn, about bringing the concept to mobile. Initially, I had not given it much thought – almost laughed at the idea at one point. But back during the spring, the idea lodged in my mind, and I began to think about it a bit, and came up with this concept of how it would work. And what I came up with, was pretty much Siri with a hi-def, 3D camera . . . of course this was before I had heard of Siri. But after seeing the Kinect portion of Microsoft’s E3 2011 press event, you kind of get the feeling that everything they are doing with Kinect on Xbox right now, is a poor mans’ prototype for what they intend to do with mobile and PC in 2012, with near simultaneous launches of Windows 8 and Windows Phone 8. (more…)