Anyone who is a close friend of mine is already aware that I have taken a challenge upon myself to save as much money as possible on my gaming habit in 2012. There are lots of obvious tactics involved to the overall strategy, many of them like never purchasing anything at full price, looking for sales, taking advantage of sites like Half.com for pre-owned purchases, making liberal use of Steams ample sales, avoiding Gamestop at all costs, are all pretty much common knowledge to most gamers who give a damn about how much of their hard earned money they expend on gaming. However, some less commonly known tactics towards this goal involve a bit more imagination, a little extra leg work, and sometimes a little help from your friends. This particular tale, is one in which I purchased/pre-ordered over $130 worth of brand new games, for less than $16 out of pocket. I have finagled some really good deals over the past six months, but I have to admit that this one, this one took the cake.
Jason Roberts over at Lens of Truth, wrote a great op-ed about the trend of game publishers forcing gamers to have to buy into online passes. I would highly recommend taking out the time to read the original piece, titled, The Online Pass Strikes Again, before continuing beyond this point.
I’ve been seeing this piece linked around quite a bit over the past 24 hours: saw several links for it shared on my Twitter feed, a couple shares for it on my Facebook wall, seen it show up at Reddit, among other places. The piece really seems to be striking a raw nerve with gamers everywhere. And it should, as quite frankly, the piece is spot on, and paints a pretty grim picture for the future of the hobby. Especially as costs associated with game development (currently between $30 million to $50 million for the average multi-platform game) are due to double, and potentially triple with the release of next-gen hardware right around the corner. (more…)