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Posts tagged “smartphone

The Same Boat


Nintendo released their fiscal 2011 financials today, and looking over the sells charts for the 3DS, it became readily apparent the effect last summer’s price drop has had in turning the misfortunes of that system around from the dismal start last spring. The effect is so pronounced even, that 3DS is gaining traction faster than the DS, or the Wii in all three major sells markets: North America, Europe and Japan.

Looking at that charts in fact, not only can you see exactly when the 3DS price change occurred, but how far 3DS adoption has climbed, both in reference to the DS and the Wii, has got me thinking that Sony may seriously want to reconsider the price point of the PlayStation Vita before it launches next month, or they may be looking at a repeat of the 3DS’ initial dismal performance, prior to last summer’s price drop.
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How Cloud Gaming Helps PC Gaming


For those not in the know, late last night (or early this morning if you are in Europe), cloud gaming company OnLive, released their Android and iOS apps, that will allow anyone with an Android tablet, Android smartphone, an iPhone, or an iPad, to play full PC games anywhere on the go, where they can connect with a 3G, 4G, or WiFi wireless connection. Along with the apps, OnLive debuted the OnLive Universal Controller, which will wirelessly connect to any of the above mentioned devices, plus an entire cornucopia of future HDTVs, blu-ray players and settop boxes that will come with OnLive already embedded in the device. Over 30, out of the near 200 games currently on the OnLive service, do not require a controller to play while using them over your mobile device. Working with publishers, these games either come with button overlays for your touchscreen, or in the case of titles like From Dust (arriving on the service soon), and Rockstar Games’ runaway hit, L.A. Noire, the developers worked extremely closely with OnLive to create game specific touchscreen controls. Which if reports are to be believed, not only represent the future of bringing PC games to mobile ecosystems, but are truly extraordinary, and have to be demoed by everyone to be believed.

Over at Joystiq where I regularly hang out, the topic kind of sprung up among some of the posters there (namely myself, ZoomyRamen, Scuffles, eat it, nerdydesi1, Kentbrockman, and a few others) about how OnLive, and more specifically what they were doing, could serve to benefit PC gaming as a whole. I was in the process of contributing my insights on the issue, upon realizing those insights were getting a bit verbose for Joystiq’s forums, and out of courtesy to the community there, have hosted my comment from my own blog. (more…)