Nintendo released their fiscal 2011 financials today, and looking over the sells charts for the 3DS, it became readily apparent the effect last summer’s price drop has had in turning the misfortunes of that system around from the dismal start last spring. The effect is so pronounced even, that 3DS is gaining traction faster than the DS, or the Wii in all three major sells markets: North America, Europe and Japan.
Looking at that charts in fact, not only can you see exactly when the 3DS price change occurred, but how far 3DS adoption has climbed, both in reference to the DS and the Wii, has got me thinking that Sony may seriously want to reconsider the price point of the PlayStation Vita before it launches next month, or they may be looking at a repeat of the 3DS’ initial dismal performance, prior to last summer’s price drop.
For those not in the know, late last night (or early this morning if you are in Europe), cloud gaming company OnLive, released their Android and iOS apps, that will allow anyone with an Android tablet, Android smartphone, an iPhone, or an iPad, to play full PC games anywhere on the go, where they can connect with a 3G, 4G, or WiFi wireless connection. Along with the apps, OnLive debuted the OnLive Universal Controller, which will wirelessly connect to any of the above mentioned devices, plus an entire cornucopia of future HDTVs, blu-ray players and settop boxes that will come with OnLive already embedded in the device. Over 30, out of the near 200 games currently on the OnLive service, do not require a controller to play while using them over your mobile device. Working with publishers, these games either come with button overlays for your touchscreen, or in the case of titles like From Dust (arriving on the service soon), and Rockstar Games’ runaway hit, L.A. Noire, the developers worked extremely closely with OnLive to create game specific touchscreen controls. Which if reports are to be believed, not only represent the future of bringing PC games to mobile ecosystems, but are truly extraordinary, and have to be demoed by everyone to be believed.
Over at Joystiq where I regularly hang out, the topic kind of sprung up among some of the posters there (namely myself, ZoomyRamen, Scuffles, eat it, nerdydesi1, Kentbrockman, and a few others) about how OnLive, and more specifically what they were doing, could serve to benefit PC gaming as a whole. I was in the process of contributing my insights on the issue, upon realizing those insights were getting a bit verbose for Joystiq’s forums, and out of courtesy to the community there, have hosted my comment from my own blog. (more…)
You know I was watching this ad for Siri (posted after the break) just now, and got to thinking how much Siri reminded me of what I envisioned Kinect For Mobile would be like.
Microsoft has spoken several times since even before Kinect launched last autumn, about bringing the concept to mobile. Initially, I had not given it much thought – almost laughed at the idea at one point. But back during the spring, the idea lodged in my mind, and I began to think about it a bit, and came up with this concept of how it would work. And what I came up with, was pretty much Siri with a hi-def, 3D camera . . . of course this was before I had heard of Siri. But after seeing the Kinect portion of Microsoft’s E3 2011 press event, you kind of get the feeling that everything they are doing with Kinect on Xbox right now, is a poor mans’ prototype for what they intend to do with mobile and PC in 2012, with near simultaneous launches of Windows 8 and Windows Phone 8. (more…)
A contemporary recently posited the thought to me:
I am very amused by the phrase ‘side loading’. Isn’t that just any offline file transfer? The wikipedia page is funny. “The launch of Apple’s iTunes Store brought sideloading to the masses”. Yeah, because barely anybody transferred files between computers and devices before then! Cassettes, floppy disks, writeable CDs, LANs, none of it was as important as an Apple-branded mp3 player…
I feel the same way about the term ‘jail breaking’. Unlocking devices from closed networks and ecosystems, and/or changing the firmware to accept changes and custom software has been going on forever – it’s not a new concept. But somehow since the first iPhone was unlocked from AT&T, the process has been re-branded “jail breaking” and sold as if it’s something new. (more…)
For the past year I have been keeping track of one of the most interesting tech gadgets to come along in a very long while. At this year’s International Consumer Electronics Show in Las Vegas, after three long years in development, the final product was shown off. A tablet computer so fresh, so innovative, so full of truly new ideas, that it puts even Apple’s highly celebrated iPad, to complete shame. I give you, Notion Ink’s Adam. (more…)