I saw something about the Aimon XB controller/mouse on the OnliveFans forum, and remembered a friend who mentioned having purchased one of these under a different brand, FragNstein, a quite a while back for his gaming needs. Didn’t give much thought to it at the time, but after seeing this at OLF over the weekend, I called him up for a demo of it in action. After mucking about with them for a few hours, my general opinion of the product is that it delivers the precision of a mouse, without any of the clumsiness associated with the keyboard. And it succeeds at doing so, whether you are on a console or a PC. To say that the Aimon controllers embody the best of both console and PC gaming worlds, is a bit of an understatement from where I am sitting. And quite frankly considering the benefits, I am surprised that neither major console makers thought of this first, and made something similar as an official offering in their console-branded product lines. (more…)
Jason Roberts over at Lens of Truth, wrote a great op-ed about the trend of game publishers forcing gamers to have to buy into online passes. I would highly recommend taking out the time to read the original piece, titled, The Online Pass Strikes Again, before continuing beyond this point.
I’ve been seeing this piece linked around quite a bit over the past 24 hours: saw several links for it shared on my Twitter feed, a couple shares for it on my Facebook wall, seen it show up at Reddit, among other places. The piece really seems to be striking a raw nerve with gamers everywhere. And it should, as quite frankly, the piece is spot on, and paints a pretty grim picture for the future of the hobby. Especially as costs associated with game development (currently between $30 million to $50 million for the average multi-platform game) are due to double, and potentially triple with the release of next-gen hardware right around the corner. (more…)