Anyone who is a close friend of mine is already aware that I have taken a challenge upon myself to save as much money as possible on my gaming habit in 2012. There are lots of obvious tactics involved to the overall strategy, many of them like never purchasing anything at full price, looking for sales, taking advantage of sites like Half.com for pre-owned purchases, making liberal use of Steams ample sales, avoiding Gamestop at all costs, are all pretty much common knowledge to most gamers who give a damn about how much of their hard earned money they expend on gaming. However, some less commonly known tactics towards this goal involve a bit more imagination, a little extra leg work, and sometimes a little help from your friends. This particular tale, is one in which I purchased/pre-ordered over $130 worth of brand new games, for less than $16 out of pocket. I have finagled some really good deals over the past six months, but I have to admit that this one, this one took the cake.
January’s Game Informer world premiers a freshly announced South Park: The Game, a role-play game (RPG) from publisher THQ, and developer Obsidian Entertainment, developers of Star Wars: Knights of the Old Republic II, Alpha Protocol and Fallout: New Vegas. The game will be a full-sized, premium priced game, coming to PC and current gen HD consoles, presumably in 2012. And based on the Game Informer cover art, will be a game take some manner of inspiration from the season six episode, The Return of the Fellowship of the Ring to the Two Towers, and Make Love, Not Warcraft, an episode from the 10th season. (more…)
Anyone who has played around with Playstation Home, Sony’s experimental, online, meta world where gamers can experience new levels of marketing from game publishers, long enough realizes, that the load times, and the downloading is horrendous at times. Any time you direct your avatar to go into an area, you have to stop and wait for that area to load – which takes quite a bit of time, before you can actually go there. And if you want to get into any new area you have never been to before, then you have to preempt your visit by first downloading and installing that area, before you can head there. And as can be expected, you have to wait for the download, and wait for the install, both of which thankfully can be assigned to the background while you continue to play around in your current area. All the same however, waiting around for the new area to load, is not as fun as you would think. And of course once it has loaded and installed, you still have to deal with the load times of actually going to and from the new location. Basically, there is quite a bit of waiting going on over Playstation Home. And this waiting can be a major interruption to the flow of the gaming experience.
So yesterday when the Playstation Blog updated with a video (found after the break) detailing all the improvements that are coming to Playstation Home in the very near future, the omission of Sony remedying the waiting problem, rightfully caught the attention of many fans of the service. But it was not until today, while perusing the comments at Joystiq, that I saw a comment that caught my eye, and got me to really thinking on the matter . . . not the matter of why the problem exists, I think we already know the why’s of the problem, but on the matter of how to fix it, once and for all. (more…)