Just another WordPress.com site

Posts tagged “Hollywood

Concerning KARA


It’s been a while since I have actually made a blog post, but in all honesty, I have decided not to blog for blogging’s sake, but to do so whenever something comes up that I truly feel I need to say something. I know this goes completely against the proven formula of what makes a successful blog, successful (three regularly scheduled, new posts a week; creating a poll with every post, like you really give a shit about what the reader thinks, et al.), but I feel in the long term, honesty in my blog is going to be my differentiating factor. And honestly, there is no point in blogging unless I have something I really want to say . . . which brings me to the following post.
(more…)


Rebooted?


The subject of recent classic PC franchise reboots, has been something I have been avoiding for some time now. When I discovered these cherished moments are being dumbed downed into shooters, to appeal to a larger, less cerebral audience, than the audience who initially made these classics, there are mixed feelings that come with that. On the one hand, a popular IP from the days of my youth, will now be appreciated (to some degree), by an entirely new audience. On the other hand . . . well, the games have been dumbed downed, and very likely devoid of most of what made them special in the first place, just to reach this new audience. In my mind, it’s like having sex while wearing a concrete condom – the upside is that you are having sex . . . if you can call taking almost everything that makes sex pleasurable in the first place, having it stripped away, and replaced with a blunt-force object, “having sex.” (more…)


The Risk Adverse Medium


Joystiq’s Jason Lomberg wrote a nice editorial piece concerning video gaming’s shallowness, entitled, I’m Tired of Saving the World. In the piece he goes on about how in creating only the most surface of stories, and always avoiding the more interpersonal type of stories that directly connect with the human condition, gaming as a whole has sold itself short as a medium. In the piece he gives several examples of where gaming has gone wrong, and several more examples of some promising work done in recent years, that while their merits may be debatable depending on who you are, tend to attempt to push games into becoming a more versatile medium; and hopefully, into the true potential inherently in the medium.

Anyone who has known me for more than a few years, across almost any forum I have frequented, knows this issue, and it really is an issue with the medium, is one of those I have written about passionately over the past decade. It used to seem that I was alone in my feelings toward how far the true potential of the medium could stretch, but lately it seems that slowly, more, and more people (at least in the gaming press), are beginning to wake up to this potential. If you have not already read Jason Lomberg’s editorial (linked above), then do so, it is a really good read. And pretty much every thing that follows in the rest of this post, serves kind of as an addendum to what he wrote. I have a future post planned to expound far more into the subject matter than this post is today. I’ve been writing about this for ten years, so you can bet I have more than a few observations, and things to share on the issue. (more…)