Just another WordPress.com site

Posts tagged “TBOGT

Recession Comes to San Andreas. Is Occupy Los Santos Soon to Follow?


The very first trailer (embedded after the break) for Grand Theft Auto V released today at noon, Eastern . . . about three hours ago. If all goes according to the series’ established schedule, then there will be a total of three more trailers (two story trailers, and one box art unveiling) before release, and we’ll be playing this masterpiece in six months (sometime in May 2012) . . . at least on console, but the video looks like it was taken from PC; there are a lot of effects there, that consoles do not handle very well. So possibly we’ll see GTAV on PC as well next spring, and not have to wait until next October/November to see it. We’ll see. And while May 2nd looks like a tentative date, if you want to place the release date exactly six months from today (and the 2nd of May, does fall on a Tuesday), if recent tradition at Rockstar is to be trusted, then it very well could be May 15, or May 22 (both also on a Tuesday). Either date, if you are a GTA fan, you are going to be playing this game in six months, so start saving your pre-order pennies now. (more…)

Advertisements

The Online Pass Problem


Online Pass MonopolyJason Roberts over at Lens of Truth, wrote a great op-ed about the trend of game publishers forcing gamers to have to buy into online passes. I would highly recommend taking out the time to read the original piece, titled, The Online Pass Strikes Again, before continuing beyond this point.

I’ve been seeing this piece linked around quite a bit over the past 24 hours: saw several links for it shared on my Twitter feed, a couple shares for it on my Facebook wall, seen it show up at Reddit, among other places. The piece really seems to be striking a raw nerve with gamers everywhere. And it should, as quite frankly, the piece is spot on, and paints a pretty grim picture for the future of the hobby. Especially as costs associated with game development (currently between $30 million to $50 million for the average multi-platform game) are due to double, and potentially triple with the release of next-gen hardware right around the corner. (more…)